Digital Kerbonauts took one giant leap for space gaming 10 years ago.

When Kerbal Space Program released on June 24, 2011, the astronaut avatars taught hundreds of thousands of users the physics of spaceflight. While the game was so early-stage that the sun was only a light source and not an actual star, Kerbal let players build space programs from the ground up — then venture to other planets, all following difficult and highly realistic rules.

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